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Interactive surgical simulation through the use of virtual reality and real-time simulation

The project aimed to create a mixed technical and medical team specialising in surgical simulation, developing new skills in the medical and bioinformatics fields. The aim had been to develop a Proof of Concept (POC) of a GPGPU-based technical platform to support the interactive simulation of surgical procedures. Integration into the simulation system had included the deformation and cutting of soft tissue and biofluid dynamics. The visualisation of a simplified operating room environment and the use of simulated fluids such as blood, cerebrospinal fluid and water were planned. Actions that could be performed with the instruments had included taking, leaving, cutting, rotating, moving and suctioning. The dynamic simulation had focused on resection of the tumour mass with an objective of realism and scalability. A technology strategy had been adopted to avoid vendor lock-in and alternatives such as AMD accelerators had been evaluated. Other points had included scalability tests, simulation resolution, and the use of Windows as the primary platform with Linux as an option.

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